Green items, which imply slightly magic equipment are another items that are sought-after by everyone, since they can fetch some money or may be rejected. A majority of WoTLK Gold organizations deal by using the "need before the desire" method, which means that the player who is able to enhance their equipment using an item dropped will be the first to get a call on the item. When more than one player fits into this category they'll all play for the item (meaning it will result in an random number for each and the highest roller taking home the prize). If there is no way for anyone to make use of it, all is usually allowed to use it whether for sale or to make it look more attractive.
Another thing to think about is collecting abilities. The process of skinning isn't something you need to get excited about, since the process of collecting skins is so simple that people who skinned don't have to worry about battling it out with each and every dead body that they encounter. Nodes for herbs and mining are found during quest for a party are generally less common than they appear, and you'll need to make a deal with the miners or herbalists to have a rotating schedule that one player receives the first node, while the other gets the next and so on, to ensure that everyone receives some resources. It is possible to share mining veins, so that both players are able to skill up by using them. If one player clicks on the vein, earns a skill level and then walks away from the vein, without taking any ore and the next player trying to get ore will be able to improve their skills also.
One of the disadvantages, side effects or benefits (depending on your viewpoint) to buy WoTLK Gold the reality that WoW was made to be played in a single player mode is that the majority of quests you can complete solo are quite simple to complete when playing as the duo or group of players.